It is recommended to get a Vault constructed and upgraded as much as possible within the initial 7 day shield window when you first begin your city. The following is a list of non-resource buildings, the descriptions of each, and the tasks that can be completed through them.
The following are the research options that are available through the Academy. These options upgrade different abilities, technology, training, or speed up or provide bonuses to different aspects of gameplay. Building troops is the key to survival in Middle-Earth. Without troops there is nobody to defend your city and you have no way of attacking other players, wilds, or goblin camps.
Building troops to increase your might and dominating your enemies is mostly what the game is about after all. There are two forms of upkeep at this moment in time, Food and Gold upkeep. Food upkeep are food resources that require payment each hour that you have troops in your city ally troops housed in your Embassy also applies food upkeep. Gold upkeep is a payment in gold each hour to the heroes that are assigned to do tasks within your city through your Great Hall.
Having no food will not upset your troops enough to leave, they will stay put, however it has been said that if your food production is consistently negative, it will start to drain your gold as a result.
Also, not being able to pay an hourly rate of the gold requirements for assigned heroes has a negative impact as well. From my experience, not being able to pay the gold results in your heroes being automatically unassigned from the tasks you have given them. Tax is defined as how much you charge your population for living in your city. The higher the tax rate, the more gold income you will receive dependent on the size of your population. Happiness is what defines how happy your population is with your current tax.
If you set your tax too high, the population will become unhappy and will begin to leave your city over time resulting in you getting negative Idle Population. Having negative idle population results in your inability to train troops.
If you set your tax low, more of the population will be happy and willing to work and fight for you. In the beginning, I would recommend leaving Tax completely alone. You will get most of your gold from completing quests anyway. Later on, you will want to leave Tax set to as close to zero as possible to maximize your population and free up more troops for training.
The quest system is put into place to assist players in progression. Quests give a direction that the players should take to grow their city. By completing the tasks that are displayed, the player is rewarded with various items and resources. Additional rewards can also be given such as speed increase items.
Quests are the most common method of obtaining gold early on in the game. This provides the player with the resources needed to continue researching, upgrading, and training.
A lot of quests will be completed during normal gameplay and often you will find that there are quest rewards waiting to be claimed with no prior knowledge that you were completing the task it required unless you are monitoring them. When training troops it is most important to take a moment to reflect on how you plan to use the troops that you are training.
This is also dependent upon the types of troops that enemies may or may not have. Certain troops are stronger than others while they are also weaker than others.
It is recommended when having unknown enemies or not having chosen how you are going to play, to build an equal number of all types of troops and from all 3 tiers if you have them unlocked. Pay close attention to your food upkeep and try to keep that below your food production, this makes things so much easier in the beginning. There are many different ways to manage your city. There are also different ways for city management if you have your second city unlocked.
The main thing to do when first starting off is to max out your resource production as much as possible. This includes upgrading your Wall to be able to upgrade your Keep. Upgrading your Keep unlocks additional resource building locations. It is also recommended to upgrade any and all Farms, Arboretums, Quarries, and Ore Veins as high as you can.
Upgrade your Academy to at least level 4 and focus beginning research on Fertilizer, Arbors, Masonry, and Smelting. Near the beginning you will want to focus more on Stone and Wood due to the massive amounts of building upgrades and new constructions that you will be carrying out.
Do not ONLY focus on food unless you are higher level and have most of your buildings and research options completed or have a second city, which I will get into below.
When you have roughly days left of your protection bubble, it is recommended to start researching the options and constructing the required buildings to unlock your Tier 1 troops. Kingdoms of Middle-earth. Heroes Bilbo Baggins Gandalf. City Buildings Fields Buildings.
Food Wood Stone Ore Gold. Explore Wikis Community Central. Register Don't have an account? Edit source History Talk 0. Troops will not defect: [ ] It is very important to note that, unlike most games, your troops will not defect if you run out of food. Categories Add category. Cancel Save. Universal Conquest Wiki.
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